Crossfire X - Operation Spectre - Hospital Cafeteria

I worked on this South American Hospital, from its early Blockout stage to completion. The building is a modular-based structure and I was responsible for architectural design, modeling the environment kit, uv’ing, texturing, interpretation of design blockout, set dressing, collision, and level layout refinement according to the Level designer's guidelines. Additional thanks to our outsourcing partners for designing and delivering the quality props. Big shout out to the team and people listed below for their collaboration in these environments.
Art Director: Mikko Kinnunen
Lead: Tero Tolsa, thank you for the assistance and the vision you shared for this Hospital.
Environment Artists: Simone Silvestri (Level Owner), Matthias Patscheider, Tomer Meltser, Jose Zapata, Benjamin Lindquist, Kari Huttunen, Ajita Roy, Samuli Jolkio and Teppo Ylitalo
Level designers: Shawna Tan, Admir Burnic
Lighting Artists: Timo Nissi
VFX: Damian Olechowski, Daniel Kończyk, Pol Rius
Producer: Annina Lappalainen
A very special thanks to the rest of the CrossfireX team at Remedy
https://www.artstation.com/mikkoart
https://www.artstation.com/tomerm7
https://www.artstation.com/matthias-patscheider
https://www.artstation.com/jazapataa
https://www.artstation.com/benlind
https://www.artstation.com/royajita
https://www.artstation.com/jolkio
https://www.artstation.com/dam
https://www.artstation.com/piranesy
https://www.artstation.com/silvestri

Date
April 22, 2022