I had the honor to work on Control and these are the screenshots from one of the levels I worked. My responsibilities included modeling the entire structure, texturing, modularization, selection of materials, edge decals, set dressing, and some level layout refinements. I would like to thank Stuart Macdonald (World Design Director), Masao Ogino (Senior Environment Artist) and Anne-Marie Grönroos (Sr. Level Designer) for their support. Some of the props were done by our Outsourcing partners. Big shout out to the people below who I collaborated with on this environment.
VFX Team- James Tottman, Vladislav Kazakov, Waltteri Reunamo, Matti Hämäläinen
Level Blockout-Ajita Roy
https://www.artstation.com/royajita
Miro Vesterinen - helped me with the selection of the materials.
https://www.artstation.com/mirbobo
Lighting – Damian Stempniewski and George Phillips
https://www.artstation.com/damians
https://www.artstation.com/specialkbs
Concept- Leonardo Calamati
https://www.artstation.com/alihai