CONTROL- Parapsychology (Central Research)

This environment went through a number of iterations. My responsibilities included modeling the entire structure, texturing, modularization, selection of materials, edge decals, set dressing, collision settings, and level layout refinements. Thanks to Stuart Macdonald (World Design Director), Masao Ogino (Senior Environment Artist) and Anne-Marie Grönroos (Sr. Level Designer) for their support. Props were done by our Outsourcing partners. Big shout out to the people below who I collaborated with on this environment. 
VFX Team- James Tottman, Vladislav Kazakov, Waltteri Reunamo, Matti Hämäläinen 
Level Blockout- Masao Ogino and Sebastian Schulz 
https://www.artstation.com/masao_oginohttps://www.artstation.com/s_schulz 
Miro Vesterinen - helped me with the selection of the materials. 
https://www.artstation.com/mirbobo 
Lighting – Damian Stempniewski and George Phillips 
https://www.artstation.com/damianshttps://www.artstation.com/specialkbs 
Concept- Leonardo Calamati 
https://www.artstation.com/alihai

Date
September 9, 2019